A/V Archives - Page 11 of 129 - Event Marketer

January 5, 2021

Charity: Water Transports its Donors to Ethiopia with a 360-Degree Film

From an activation in San Francisco’s Mission District, Charity: Water transported donors to an Ethiopian village, where they could virtually experience the importance of access to clean water. The organization commissioned a 360-degree film to show the story of an Ethiopian woman’s daily journey for clean water and showed it off on a 40,000-pound HALO...

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January 5, 2021

True Fit Invites Retail Executives to Take a Shareable Strut Down the Runway

True Fit, which provides “fit” technology to fashion retailers, wanted to engage execs at the National Retailer Federation expo. Its expo booth featured a catwalk and a 15-foot video tower wrapped with 1,500 pounds of LED tiles; guests were invited to walk the runway while 12 mounted DSLR cameras took photos that turned into animated...

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January 5, 2021

Dell Targets Gamers at SXSW With Demo Stations, Virtual Reality

Dell took over an event space across the street from the Austin Civic Center and turned it into the Alienware Outpost. The attention-getting technology started on the exterior, with a moon rover VR experience to attract guests. There were Alienware gaming stations, workstations where guests could draw freehand onto a screen and interact with a...

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January 5, 2021

Sleep Number Wakes up Football Fans with a Clever VR Challenge

How do you entice people to think “mattresses” at a Super Bowl fan fest? Sleep Number set up a virtual bedroom, where a visitor could enter their name and favorite team before the space transformed, using projection mapping technology, to display team logos and colors, and the guest’s name on a jersey overhead. And a...

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January 4, 2021

2K Games Promotes ‘Borderlands’ with Installations and Demo Stations

2K Games promoted the newest version of its Borderlands game at E3 with a 15,000 square-foot booth. Guests were welcomed with massive LED screens, wall-to-wall panels of game art and 10-foot statues of characters from the game. Inside, visitors could watch presentations in a 100-seat theater, watch livestreams of influencers playing the game, and, of...

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