A/V Archives - Page 10 of 129 - Event Marketer

January 5, 2021

Autodesk Leverages 3D Design and a Dancing Robot to Wow Conferencegoers

Autodesk University draws more than 10,000 professionals from construction, manufacturing, architecture and engineering to learn about Autodesk’s technology and solutions—a few of which were incorporated into a sizzling presentation at the event’s opening keynote. Understanding that many people, including some of its customers, are skeptical about the future of automation and robotics, the company worked...

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January 5, 2021

Anaplan’s Motion-Responsive Tunnel Serves as a Conference Centerpiece

To build excitement as guests entered general session presentations at the Connected Planning Conference, Anaplan built a motion-responsive tunnel. Intended to serve as the conduit from the event’s expo to the general session venue, the space became the event’s centerpiece. It used draped LED mesh that was triggered by depth-sensing Intel RealSense cameras to produce...

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January 5, 2021

Cisco Invites Conference Attendees to Bust a Move with Gesture Technology

Among the coolest new touches at the 2019 Cisco Live, the brand’s long-running proprietary event, was a motion-capture experience called Move it to Make IT. Deployed inside the World of Solutions expo, where a sea of product demos and displays highlight the company’s products and solutions, the setup gave guests the chance to transform their...

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January 5, 2021

IBM Leverages a TV Studio and Control Room to Deliver Conference Content

After a decade in Vegas, IBM moved its Think conference to San Francisco in 2019. The new digs meant 30,000 guests would spread across 12 different venues and more than 90 hotels. So the brand shared content at 13 indoor and outdoor locations on more than 400 screens, ranging from 46-inch monitors to 36-foot LEDs....

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January 5, 2021

SK-II Targets Affluent Women with an Augmented Reality-Powered Pop-up

Aiming to reconnect with younger, affluent and digitally savvy Japanese women, the Japanese premium skincare brand invited consumers to a Tokyo pop-up shop called SK-II Wonderland. The space was part interactive art exhibition, part virtual scavenger hunt and part all-immersive experience. Upon entering, attendees received a mobile device preloaded with an AR app. Using location-dependent...

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