Projection Mapping Archives - Page 7 of 30 - Event Marketer

May 28, 2019

EpicGames really was epic with their Fortnite event

THE SETUP: Fortnite’s first foray into experiential at E3 was an immersive celebration of all things Fortnite, from a 38-foot Battle Bus to a green-screen experience with game characters to a Boogie-Down Dance Challenge at the top of each hour. (For the uninitiated, a flying Battle Bus is where Fornite battles begin.) Design elements like...

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May 23, 2019

Land O’Lakes educates the younger, forward-thinking audience at SXSW

THE SETUP: To engage and educate a younger, forward-thinking audience about innovative farming technologies, Land O’Lakes created a four-part tech experience at SXSW. The first portion was designed as a virtual reality experience without the headset. In its place was a giant head of lettuce that, once lowered onto the attendee, played a video—through a...

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May 23, 2019

Oath’s inspiration to DNA

WHY THE JUDGES LOVE IT: The directive for Oath’s CES appearance was to create a mobile-first environment for high-level business meetings—and it did so with the “Helix.” Inspired by a strand of DNA, the 320-square-foot spiral structure featured 192 mounted tablets across its surface. Guests stepped inside and used a custom-built app to explore Oath’s...

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May 23, 2019

Instagrams new activation turned Instaglam

THE SETUP: Instagram Storyscape, which appeared at this year’s Cannes Lions Festival as part of Facebook’s on-site activation, was a video art installation featuring eight hours of Instagram stories collected from around the world and projected onto an elaborate, cityscape set design. A collaboration between Instagram and artist/designer Es Devlin, Storyscape began with messaging and...

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May 23, 2019

TOTO flushes all expectations away and go above and beyond

WHY THE JUDGES LOVE IT: TOTO created a showroom of private bathrooms featuring its Washlet product, an electronic bidet, where attendees learned about its features from an animated holographic character by the name of “Shizukun.” Triggered by a motion and door-sensor system when the consumer entered the bathroom, the story told by the childlike blue...

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